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Pietro Perona
(left) of Caltech and Stephen Nowlin of
Art Center College of Design bring science and art together
in the exhibition entitled NEURO.
Art for
Sciences Sake
By Michael
Rogers
For years,
artists have turned to the world of science for inspiration. But while
many scientists dabble in artistic endeavors for recreation, they usually
rely on other skills, techniques, and modes of thinking when it comes
to their scientific investigations. Now, Caltech and Pasadenas Art
Center College of Design are arranging a shotgun wedding of sorts between
scientists and artists, which they hope will give people a new appreciation
for science.
From the
middle of April through the end of June, the Art Centers Alyce de
Roulet Williamson Gallery and Caltechs Center for Neuromorphic Systems
Engineering (CNSE) are presenting NEURO, an exhibition by six contemporary
artists who have spent considerable time over the past year picking the
brains of and collaborating with Caltech scientists and engineers. Five
of the artists will display their work at Art Center, while one of the
artists will project images in the lobby of Caltechs Athenaeum.
Our
purpose in creating this show is not just to present an exhibit of artists
who ran with the information they got from their Caltech contacts and
did whatever they pleased, says Jill Andrews, Caltechs assistant
to the provost for educational outreach. The aim is to capitalize
on the collaborative relationships among artists and scientists to increase
the publics awareness and understanding of science.
Andrews helped
arrange the show along with Professor of Electrical Engineering Pietro
Perona, an art lover and the director of CNSE, and Stephen Nowlin, vice
president and director of Art Centers Williamson Gallery. The show
grew out of a need to satisfy the educational outreach requirement of
a grant from the National Science Foundation, which provides the funding
for the CNSE. Investigators at the research center, established in 1994,
use biological systems as models for designing and fabricating machines
that can relate to their environments in ways similar to those of living
creatures.
While planning an outreach program for the CNSE, Andrews read an NSF guide
that recommended using art shows as a means of bridging the gap between
science and the public. That eventually led her to Art Center, which had
recently begun a series of joint programs with Caltech. In the summer
of 2001, Andrews met Nowlin and discovered that for years he had been
curating art shows revolving around science and technology, and that he
had once worked at Caltech while he was a young art student.
Nowlin worked
at Caltech from 1970 to 1971, first drafting computer parts for Palomar
Observatory and other Caltech observatories, and then working with John
Whitney, a pioneer in computer animation, who was a visiting artist working
in Caltechs Booth Computing Center.
Caltech
had invited artists to interact with scientists and learn about technology
and I came to the Institute to get involved in the program, Nowlin
says. I needed to be part of the Caltech community to qualify for
participation, so I got the job in the astroelectronics lab. But I was
also interested in science,
and would have been eager to work there anyway.
Artists
are always looking for new media in which to express themselves,
says Nowlin. But it was also the zeitgeist of the time that by creative
applications of science and technology one could address age-old problems
in a new way. I was pretty young, but sensed possibilities in the overlap
between art and science, which prevails in my thinking today and has led
to the NEURO project.
Together,
Nowlin, Perona, and Andrews came up with the idea of creating a show of
contemporary art based on some of the research under way at CNSE. Nowlin
knows many artists whose work is linked to science and technology, and
he eventually settled on six who had some technical expertise. They were
invited to Caltech in February 2002 to meet with CNSE faculty and to hear
about their research. A few weeks later, scientists and engineers who
were interested in the project made a reciprocal visit to Art Center,
where the artists presented their work.
Rather than
deliberately pair up artists and scientists whom he thought would work
well together, Nowlin says that he let the collaborations evolve.
Artists generally took the first step and picked the scientists with whom
they wanted to work, but it worked the other way with Peter Schröder,
professor of computer science and applied and computational mathematics.
Schröder told Nowlin that he wanted to work with Martin Kersels,
a Los Angelesbased conceptual artist who has gained an international
reputation by creating works that often use sound and machinery. Schröder
says that he was immediately drawn to Kersels comic bent.
I instantly
responded to Martin emotionally, says Schröder, whose primary
research interest is multireso-lution modeling to create dynamic computer
graphics. He was having fun with technology and wasnt all
caught up in overanalyzing things.
Schröder
and Kersels had numerous meetings, often over dinner, and it quickly became
apparent to both of them that Kersels would not be using Schröder
to solve a technical problem that would help Kersels realize a work of
art. Instead, they would find a way to truly collaborate.
We
talked about the role of science and technology; what people want from
science; what people fear about it; ethical questions, Kersels says.
From their discussions, they developed a project called Sciance,
a play on the words science and séance.
The installation will feature a glass booth in which a Caltech student
will sit. The student will answer questions from visitors via computer,
which will also be linked to the Web so that people who cant make
it to the gallery can interact. Students will not be available at all
times, so earlier questions and answers will be projected in the gallery.
To some observers,
this project may not sound or look like art, but Nowlin says its
conceptual art with a kind of funky twist for which Martin is known. Thus
the modular industrial prefab office with a scientist inside,
on display.
This
piece is about exploring peoples fantasies, hopes, visions, and
worries about science, says Schröder, who was so impressed
with Kersels that he arranged for him to teach an art class at Caltech
last fall. Adds Kersels, It really is a true collaboration between
Peter and myself because it is a formulation of what we talked about.
While he could have used Schröders expertise to create a technologically
impressive work of art, Kersels says that it was more rewarding to gain
a friend and collaborator within a different realm. That we were able
to find areas of commonality is amazing.
Andrews says
that while she had a hunch that the show would be more interesting than
the typical outreach program, in which professors visit public schools
to talk about their work, for example, she never thought that the collaborators
would be so enthusiastic. Ive never seen so many people in
the scientific community so excited about outreach. They normally feel
uncomfortable with popularizing their research.
The pilot
art collaboration has been so successful that Andrews is now planning
two others: a lecture series to accompany a future Art Center show on
the revolution in genetics, and a project that would bring together materials
science researchers with artists at the California Institute of the Arts.
Other artists
in the NEURO show include Simon Penny, professor of arts and engineering
at UC Irvine, who is working with Malcolm MacIver, a Caltech postdoctoral
scholar in mechanical engineering, to create an environment that explores
the world of electrosensing fish. In another aquatic-related project,
Ken Goldberg, an artist and professor of industrial engineering and computer
science at UC Berkeley, worked with Perona and Michael Dickinson, Caltech
professor of bioengineering, to create a multimedia work that allows viewers
to see the world through the eyes of a koi. Goldberg calls it Infiltrate.
Architect
Christian Möller, from UCLAs department of design/media arts,
worked with Perona on a project that tests the limits of facial-recognition
software. In this work, six video displays show female models attempting
to smile naturally for up to three hours at a time. The software apparently
recognizes unnatural smiles.
Video artist
Jessica Bronson is interested in retinal painting, and her Caltech contacts
led her to researchers outside the Institute who helped her develop technology
to design screens that display words that are only visible peripherally.
Media artist Jennifer Steinkamp is creating the only work that will be
shown on the Caltech campus. After meeting with several Caltech professors,
Steinkamp developed images of exploding fireballssymbolic of the
impact that new scientific knowledge has on human culturethat will
be projected on a semicircular wall space in the Athenaeum.
Theres
a notion that art and science are polar opposites, and that artists and
scientists only visit the other side as a kind of escape from the rigors
of their own disciplines, says Nowlin. I dont think
thats the case. Theres a place where they overlap. Theres
no doubt that science and new technology can transform the world we live
in, but they can also transform the nature of art."
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